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Welcome to the devcom 2017 schedule 
including devcom developer conference, RESPAWN - Gathering of Game Developers, devcom Master Classes & Tutorials, devcom Summits and the gamescom Business & Public Keynotes!

Please find all speakers (including keynotes, master classes, summits and tutorial speakers) on the left hand tab "devcom: All Speakers"

avatar for Tim Browne

Tim Browne

King
Studio Design Director
Stockholm
For the last 19 years Tim has worked in the games industry within the design discipline. He started off as a level designer and gradually over time progressed into game design. He has worked on all 4 generations of PlayStation, all 3 generations of XBox as well as PC, GameCube and mobile. After 17 years working on various console titles he was approached by King and decided to take on a whole new challenge of working in the mobile market on King's biggest franchise Candy Crush. Other titles Tim has worked on include Assassin's Creed Syndicate, Assassin's Creed 4: Black flag, Assassin's Creed 3, Operation Flashpoint Red River, Operation Flashpoint Dragon Rising and several movie tie in games.

King

King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, and offer games that are enjoyed all around the world. Our franchises include Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. We have 342 million monthly active users as of first quarter 2017 across web, social and mobile platforms. At King, we design games with a broad appeal, which allow people to play for a moment, then move on with their day and pick up their game later. Our games are also synchronised across platforms, allowing players to switch seamlessly between devices and platforms and continue their game wherever they left off, so they can play anywhere, any time and on any device. For us, this is encapsulated in the idea of bitesized entertainment. We make our games available for free, while players can purchase virtual items priced relative to the entertainment value they provide. We embed social features in our games that enhance the player experience. We also build on a unique and passionate company culture predicated on collaboration, humility and respect. We believe all of these elements in combination have made our games a great part of our players’ daily entertainment. We also build on a unique and passionate company culture predicated on collaboration, humility and respect. We believe all of these elements in combination have made our games a great part of our players’ daily entertainment. King has game studios in Stockholm, Malmo, London, Barcelona, Berlin and Seattle, along with offices in San Francisco, Malta, Tokyo and Bucharest. King was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the company.