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Welcome to the devcom 2017 schedule 
including devcom developer conference, RESPAWN - Gathering of Game Developers, devcom Master Classes & Tutorials, devcom Summits and the gamescom Business & Public Keynotes!

Please find all speakers (including keynotes, master classes, summits and tutorial speakers) on the left hand tab "devcom: All Speakers"

avatar for Wolfgang Walk

Wolfgang Walk

Walk Game Productions
After a career as a student of many subjects and manager of a discotheque, Wolfgang Walk turned his hobby, computer games, into a profession in the mid-1990s and joined Blue Byte as a story designer and project manager. Since then, he has been trying to grasp what he is working on at all, which has not prevented him from participating in more than 30 games and spreading the reasons for his ignorance at German universities since 2006.
In 2005 he started his own business as a producer, narrative designer and lecturer. Recent publications are the games "In Between" (2015) and "Phoning Home" (2017). He is the main author of a paper on a new design framework for games, which has been available from Springer since April 2017 in the book "Game Dynamics - Best Practices in Procedural and Dynamic Game Content Generation".
Since the end of 2016, he has also been a regular contributor to Germany's largest games podcast "The Pod".