Jose S. Paredes Gallego
Reflections a Ubisoft Studio
Technical Director
Newcastle upon Tyne, UK
Jose is a Programming Architect at Reflections, a Ubisoft Studio. Having started his Career with Ubisoft in 2000 at the Barcelona Studio, Jose moved to Reflections in 2008. Jose has been involved in the release of 20 games in many different roles, from Render, Gameplay, UI, Physics, Compliance to Lead of Programming teams and has worked in many different genres and game scales, from Monster 4x4 games, some iterations of Just Dance and big AAA titles like Ghost Recon Advance Warfighter and The Division. A huge advocate for simplicity and productivity, Jose strongly believe’s that it is important to focus on something simple (a tool, a nightly process, a batch file) that is going to save the team 10 minutes per a very frequent hourly task for example. From this, an interest in procedural has arisen.