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Welcome to the devcom 2017 schedule 
including devcom developer conference, RESPAWN - Gathering of Game Developers, devcom Master Classes & Tutorials, devcom Summits and the gamescom Business & Public Keynotes!

Please find all speakers (including keynotes, master classes, summits and tutorial speakers) on the left hand tab "devcom: All Speakers"

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avatar for Ivana Randelshofer

Ivana Randelshofer

Ubisoft Blue Byte
UX Supervisor
Ivana Randelshofer is a UX professional with more than 8 years of experience in this area of expertise. Before she joined Ubisoft Blue Byte, she worked at a research facility centered on usability, Human-Computer Interaction and robotics. Being the UX Supervisor now, she is responsible for user experience, user-centered design and applied prototyping across any studio projects and platforms. Apart from her job at Ubisoft, Ivana is strongly involved in HCI research and works as a lecturer for Interaction Design at various universities.

Blue Byte
Ubisoft Blue Byte has a long history of developing multiplatform AAA games such as the beloved build-up strategy series The Settlers® and Anno®. The studio opened its doors in 1988 and was acquired by Ubisoft in 2001. Since then Ubisoft Blue Byte has been located in the city of Düsseldorf, Germany and in 2014 expanded with the acquisition of a new branch in Mainz. Recent projects include Anno 2205™ which launched the acclaimed city-builder series into space. Additionally, Ubisoft Blue Byte works in close collaboration with Ubisoft Montréal on projects such as For Honor™ and Rainbow Six® Siege and contributes to Skull & Bones™, the new pirate spectacle from Ubisoft Singapore. Other teams develop and operate browser-based games, such as The Settlers® Online as well as Ubisoft’s Uplay platform. In 2017, an additional new studio is opening in Berlin, which will collaborate closely with the existing Ubisoft Blue Byte studios on more AAA games. To learn more, please visit www.bluebyte.com.