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Welcome to the devcom 2017 schedule 
including devcom developer conference, RESPAWN - Gathering of Game Developers, devcom Master Classes & Tutorials, devcom Summits and the gamescom Business & Public Keynotes!

Please find all speakers (including keynotes, master classes, summits and tutorial speakers) on the left hand tab "devcom: All Speakers"

Thursday, August 24 • 10:00 - 11:00
Designing for the Senses: Creating Presence for VR

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Description:
With the promise of VR gaming becoming a reality, there has been an increased interest from game designers and developers in leveraging new technologies to create fully immersive gaming experiences. As developers and technologists continue to drive VR gaming innovation forward, one thing has become clear: to feel fully immersed in the VR experience, gamers must be able to interact and feel things around them in their virtual environment to feel present. In this session, Immersion’s Bob Heubel will argue that, to create presence, incorporating the sense of touch into VR gaming is as vital as sight and sound.  

Take Away
They will learn basic haptic design principles, including the types of haptic effects, as well as design limitations.

Audience Adressed: VR game designers and developers

devcom: all Speakers
avatar for Matt Tullis

Matt Tullis

Business Development Director, Immersion
Tullis is Business Development Director, Gaming & VR, at Immersion Corporation. He has more than 15 years of experience in the games industry. From 2013-2016, he was a technology industry consultant, entrepreneur and investor based in Taipei, Taiwan. Prior to that, Matt spent 10 years... Read More →


Thursday August 24, 2017 10:00 - 11:00 CEST
devcom developer lounge - Room 1 (gamescom Hall 4.1.) Hall 4.1., Koelnmesse, Deutz-Mühlheimer Straße 51D – 50679 Cologne