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Making the Next AAA? [in co-op with Games Industry Conference]
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Moderators
Board Member, Indie Games Poland
Since 2004 developer and consultant. Now, for 5 years he has been organizing Game Industry Conference in Poznan, growing it into the largest B2B gamedev event in Central and Eastern Europe. Co-founder and Board Member of the Indie Games Poland Foundation, organized numerous Polish...
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devcom: all Speakers
Lead Producer, Bohemia Interactive
A 30-year-old Slovak National now living in Czech Republic, Eugen Harton works at Bohemia Interactive. Joined the team of DayZ Standalone developers couple months into the early access release as an engineer and moved into production. Keeping up with the pace and demands of the project...
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Creative Director, Microsoft Studios Global Publishing
Coming up on 25 years making games, Adam got his start at Strategic Simulations, Inc. in 1993. Since then, he’s worked at Westwood Studios, EA, Petroglyph, Jet Set Games, and most recently, Microsoft. He’s spent all of his time on the creative and design side of the industry...
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Head of Technology, Techland
A highly experienced developer, manager and video games enthusiast who is keen on new technologies. Over 15+ years in the game development industry, of which the last 11 years are with Techland (Dying Light, Dead Island, Call of Juarez). Participated in both original DLs, both DIs...
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Creative Director, Warhorse Studios
Dan Vavra is one of the most recognizable Czech developers. His career started at Illusion Softworks and he first worked on Hidden and Dangerous as a 2D artist and then become director and writer on Mafia series. Since 2011 he is a creative director at Warhorse Studios working on...
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developer conference Speakers
Lead Producer, Bohemia Interactive
A 30-year-old Slovak National now living in Czech Republic, Eugen Harton works at Bohemia Interactive. Joined the team of DayZ Standalone developers couple months into the early access release as an engineer and moved into production. Keeping up with the pace and demands of the project...
Read More →
Creative Director, Microsoft Studios Global Publishing
Coming up on 25 years making games, Adam got his start at Strategic Simulations, Inc. in 1993. Since then, he’s worked at Westwood Studios, EA, Petroglyph, Jet Set Games, and most recently, Microsoft. He’s spent all of his time on the creative and design side of the industry...
Read More →
Head of Technology, Techland
A highly experienced developer, manager and video games enthusiast who is keen on new technologies. Over 15+ years in the game development industry, of which the last 11 years are with Techland (Dying Light, Dead Island, Call of Juarez). Participated in both original DLs, both DIs...
Read More →
Creative Director, Warhorse Studios
Dan Vavra is one of the most recognizable Czech developers. His career started at Illusion Softworks and he first worked on Hidden and Dangerous as a 2D artist and then become director and writer on Mafia series. Since 2011 he is a creative director at Warhorse Studios working on...
Read More →
Monday August 21, 2017 12:00 - 13:00 CEST
[ddc3] Conference Room 2
2nd Floor CONGRESS CENTRE EAST, Congress-Centrum Ost Koelnmesse, Deutz-Mühlheimer Straße 51D – 50679 Cologne