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Welcome to the devcom 2017 schedule 
including devcom developer conference, RESPAWN - Gathering of Game Developers, devcom Master Classes & Tutorials, devcom Summits and the gamescom Business & Public Keynotes!

Please find all speakers (including keynotes, master classes, summits and tutorial speakers) on the left hand tab "devcom: All Speakers"

Tuesday, August 22 • 10:00 - 12:00
Master Class: The Long Journey Home: Top-Down-Vision VS Bottom-Up-Prototyping

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Sometimes you have a strong vision to guide you. Sometimes you start with a simple mechanic, perhaps discovered by playing around at a game jam. Which is more important? What do you do when the vision and your mechanics start to drift apart, or you struggle to bring the game in your head to life?
This workshop will address these questions by showing the steps Andreas and his team took on The Long Journey Home, and the lessons learned as a result. We will also collectively experiment with new ideas by focusing on ideas for games that ONLY focus on player skills that we want to challenge.
This is a hands-on and intermediate level workshop for Game and Level Designers, but producers, artists and programmers are equally welcome. Beginners and non-specialists will be able to follow, and we welcome experts to contribute their knowledge and past experience from other projects.

Learn methods to retain a strong, emotional vision throughout development, as well as kickstart development without that up-front vision.


devcom: all Speakers
avatar for Andreas Suika

Andreas Suika

Evangelist, Epic Games
Andreas started his career more than 13 years ago at Blue Byte and worked there in different positions. As Tester, Data Wizard and Level Designer he had the chance to work on products like Battle Isle and Settlers 4. Settlers 5 and Settlers 6 he attended as Lead Game Designer. As... Read More →

Tuesday August 22, 2017 10:00 - 12:00 CEST
devcom developer lounge - Room 1 (gamescom Hall 4.1.) Hall 4.1., Koelnmesse, Deutz-Mühlheimer Straße 51D – 50679 Cologne