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Welcome to the devcom 2017 schedule 
including devcom developer conference, RESPAWN - Gathering of Game Developers, devcom Master Classes & Tutorials, devcom Summits and the gamescom Business & Public Keynotes!

Please find all speakers (including keynotes, master classes, summits and tutorial speakers) on the left hand tab "devcom: All Speakers"

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Sunday, August 20 • 19:00 - 20:00
The Culture of the Games Industry

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Diversity is getting an increasingly large part of our industry’s mindshare when we talk about workplace improvements we can make, but there are aspects to improving and creating a more diverse work environment that are still not getting a lot of attention. These hidden aspects include differences and diversity in our thinking process, and how we work with mental illness and mental disability. For example, physical-labor intensive industries take proactive steps to prevent physical injuries. What are we as an intellectual-capital intensive industry dong to prevent mental illness? Also, while we are just starting to address diversity in externally identifiable aspects (race, gender, age, physical disability), we are not having many meaningful discussions about hidden diversity (mindset, life experiences, outlook). If every person we hire thinks the same way that we do, are we really getting the full benefit of diversity? 

This panel will look at how we identify and recognize some of these more hidden aspects of our work environments, what advantages we miss and what the risks are if we don’t address these issues, and what we can do about them now as individuals, as leaders, and as an industry. 


Moderators
avatar for Mike Hines

Mike Hines

Developer Evangelist, Amazon
Mike Hines is a recovering serial entrepreneur, and is currently a Developer Evangelist for the Amazon Appstore. An advocate for getting more developers over the app poverty line, Mike is on a continuing mission to find out and share what currently is and isn’t working in mobil... Read More →

devcom: all Speakers
avatar for Christopher Barney

Christopher Barney

Senior UI Engineer, Transperfect
Christopher Barney obtained undergraduate and graduate game design degrees in the days before such things were widely available. He contributed his game design and programming skills to Pearson’s web based MMO, Poptropica, for more than five years as well as serving as the lead internal game designer for the educational games website funbrain.com. Chris has been lecturing at Northeastern University's Masters in Game Design program for the past two years as well as developing games independently as Metahex Studio. Prior to breaking into the gaming industry, Chris worked as a live events writer for... Read More →
avatar for Kate Edwards

Kate Edwards

Game Industry Advocate, Geogrify LLC
Game Industry Advocate, Geographer, Culturalization Consultant, and former Executive Director of the IGDA. | | Talk to me about: | - How I can help your company create a better developer advocacy strategy (work/life balance, diversity, etc.) | - How my culturalization expertise... Read More →
avatar for Rebecca Harwick

Rebecca Harwick

Lead Writer, Wooga
Rebecca has over a decade’s worth of experience designing and writing stories for narrative-driven games including Star Wars: The Old Republic and The Elder Scrolls Online. She currently works as lead writer at Wooga, where she drives the creation of top-quality narrative in thei... Read More →
avatar for Thierry Platon

Thierry Platon

Creative Director, BIP media
Thierry created his first game, Ranx, in 1986 for Ubisoft before joining Infogrames as head project manager. In 2004, he co-founded BiP media studio (Viking Invasion 1 & 2, Tiny Token Empires), and took the head of game production on PC, mobiles and game consoles. In 2014, with F... Read More →
avatar for Callum Underwood

Callum Underwood

Games and Stuff, Raw Fury
Callum recently joined Raw Fury, a friendly publisher in Sweden, after nearly 4 years managing the European developer ecosystem for Oculus. He is a champion of mental health and runs the Mental Health in Games developer slack. At Raw Fury, he spends his time scouting for new nice... Read More →

Respawn Speakers
avatar for Callum Underwood

Callum Underwood

Games and Stuff, Raw Fury
Callum recently joined Raw Fury, a friendly publisher in Sweden, after nearly 4 years managing the European developer ecosystem for Oculus. He is a champion of mental health and runs the Mental Health in Games developer slack. At Raw Fury, he spends his time scouting for new nice... Read More →
avatar for Christopher Barney

Christopher Barney

Senior UI Engineer, Transperfect
Christopher Barney obtained undergraduate and graduate game design degrees in the days before such things were widely available. He contributed his game design and programming skills to Pearson’s web based MMO, Poptropica, for more than five years as well as serving as the lead internal game designer for the educational games website funbrain.com. Chris has been lecturing at Northeastern University's Masters in Game Design program for the past two years as well as developing games independently as Metahex Studio. Prior to breaking into the gaming industry, Chris worked as a live events writer for... Read More →
avatar for Kate Edwards

Kate Edwards

Game Industry Advocate, Geogrify LLC
Game Industry Advocate, Geographer, Culturalization Consultant, and former Executive Director of the IGDA. | | Talk to me about: | - How I can help your company create a better developer advocacy strategy (work/life balance, diversity, etc.) | - How my culturalization expertise... Read More →
avatar for Rebecca Harwick

Rebecca Harwick

Lead Writer, Wooga
Rebecca has over a decade’s worth of experience designing and writing stories for narrative-driven games including Star Wars: The Old Republic and The Elder Scrolls Online. She currently works as lead writer at Wooga, where she drives the creation of top-quality narrative in thei... Read More →
avatar for Thierry Platon

Thierry Platon

Creative Director, BIP media
Thierry created his first game, Ranx, in 1986 for Ubisoft before joining Infogrames as head project manager. In 2004, he co-founded BiP media studio (Viking Invasion 1 & 2, Tiny Token Empires), and took the head of game production on PC, mobiles and game consoles. In 2014, with F... Read More →


Sunday August 20, 2017 19:00 - 20:00
[RSP] Channel 2 - Carousel Stage 4th FloorCONGRESS CENTRE EASTCongress-Centrum Ost KoelnmesseDeutz-Mühlheimer Straße 51D – 50679 Cologne
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