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Welcome to the devcom 2017 schedule 
including devcom developer conference, RESPAWN - Gathering of Game Developers, devcom Master Classes & Tutorials, devcom Summits and the gamescom Business & Public Keynotes!

Please find all speakers (including keynotes, master classes, summits and tutorial speakers) on the left hand tab "devcom: All Speakers"

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Monday, August 21 • 11:00 - 12:00
Keeping Development Teams Focused [in co-op with Games Industry Conference]

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Description:
How to not tell your team what to do exactly but still get them to do what is important for you. A talk about different approaches on team management.

Take Away
How does leadership in a AAA-Studio work? Smart managing of developer teams. Team rituals, team building, meeting structures and management of user requirements.

Audience Adressed: Managers, producers and team leaders.

Session presented n co-op with Games Industry Conference

devcom: all Speakers
avatar for Paweł Rohleder

Paweł Rohleder

Head of Technology, Techland
A highly experienced developer, manager and video games enthusiast who is keen on new technologies. Over 15+ years in the game development industry, of which the last 11 years are with Techland (Dying Light, Dead Island, Call of Juarez). Participated in both original DLs, both DIs and all four CoJ games from start to finish. Has experience in almost every part of game development, from concept creation to QA, all the way through to even composing in-game music. Is a regularly invited and highly experienced speaker at gaming and technology conferences. Currently manages a team of 30+ professionals developing cutting-edge technology for games across multiple platforms. Is crazy about synergy between technology, science, business and art... Read More →

developer conference Speakers
avatar for Paweł Rohleder

Paweł Rohleder

Head of Technology, Techland
A highly experienced developer, manager and video games enthusiast who is keen on new technologies. Over 15+ years in the game development industry, of which the last 11 years are with Techland (Dying Light, Dead Island, Call of Juarez). Participated in both original DLs, both DIs and all four CoJ games from start to finish. Has experience in almost every part of game development, from concept creation to QA, all the way through to even composing in-game music. Is a regularly invited and highly experienced speaker at gaming and technology conferences. Currently manages a team of 30+ professionals developing cutting-edge technology for games across multiple platforms. Is crazy about synergy between technology, science, business and art... Read More →

Monday August 21, 2017 11:00 - 12:00
[ddc3] Conference Room 2 2nd Floor CONGRESS CENTRE EAST, Congress-Centrum Ost Koelnmesse, Deutz-Mühlheimer Straße 51D – 50679 Cologne
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