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Welcome to the devcom 2017 schedule 
including devcom developer conference, RESPAWN - Gathering of Game Developers, devcom Master Classes & Tutorials, devcom Summits and the gamescom Business & Public Keynotes!

Please find all speakers (including keynotes, master classes, summits and tutorial speakers) on the left hand tab "devcom: All Speakers"

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Monday, August 21 • 17:00 - 17:30
Robust C++ Task Systems Through Compile-Time Checks

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Description:
Task-based (aka job systems) engine architectures are becoming the de-facto standard for AAA game engines and software solutions. The talk explains how the task system in the Hummingbird game UI engine was designed to both be convenient and to avoid common programmer pitfalls. Advanced C++ techniques are employed to warn and shield the developer from errors at compile time.

Take Away
C++ techniques for creating robust and error-free task (job) systems for games and game engines.

Audience Adressed: C++ game developers, engine developers

devcom: all Speakers
avatar for Stoyan Nikolov

Stoyan Nikolov

Software Architect, Coherent Labs AD
Stoyan Nikolov is the Chief Software Architect and Co-Founder of Coherent Labs. He designed the architecture of all products of the company. Stoyan has more than 10 years experience in games. Currently he heads the development of Hummingbird - the fastest HTML rendering engine in... Read More →

Respawn Speakers
avatar for Stoyan Nikolov

Stoyan Nikolov

Software Architect, Coherent Labs AD
Stoyan Nikolov is the Chief Software Architect and Co-Founder of Coherent Labs. He designed the architecture of all products of the company. Stoyan has more than 10 years experience in games. Currently he heads the development of Hummingbird - the fastest HTML rendering engine in... Read More →


Monday August 21, 2017 17:00 - 17:30
[RSP] Channel 4 - Haunted House Stage 4th Floor CONGRESS CENTRE EAST Congress-Centrum Ost Koelnmesse Deutz-Mühlheimer Straße 51 D – 50679 Cologne
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